Our author Michael Sonntag introduces you to one of his gaming treasures: Robin Hood.
I take the word “gaming treasure” very literally. Long before Epic Games and its partners dumped dozens of free games at us each week, there was a time when we could only get these rare gifts via CDs in game magazines.
For me as a kid, these weren’t purely propaganda stories. In truth, these were valuable tools and lessons that a high level gaming board wanted to educate me on. Really good choice, even by today’s standards. When friends ask me for old insider tips, I often name the titles that were on those free CDs.
This is Robin Hood: The Legend of Sherwood, available in the October 2004 issue of “Computer Bild Spiele”. Don’t worry, unlike most of my recommendations, GOG has this classic Very good copy to receive.
On the other hand, it is better – even if it is more technically complicated – to start the game from the old CD. I know I’m a bit of a special person, but for me that’s part of digging up an ancient treasure to admire and enjoy. For this heir to former Desperado studio Spellbound Entertainment, it deserves it.
Perfect game model
A group of avengers who live in tree houses. A ghost wanders through England, performing daring robberies in the Middle Ages. The legend that you steal from the rich to give to the poor – Honestly, I’m surprised all the developers let the promising things about Robin Hood lie untouched.
If we ignore that weird but failed multiplayer Ghost: Outlaws & Legends and stay excited about the next city builder. But honestly, Ubisoft!
“Unapologetic analyst. Infuriatingly humble coffee evangelist. Gamer. Unable to type with boxing gloves on. Student. Entrepreneur.”
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