April 26, 2024

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The Immigration Inspector sim "Papers, Please" is being remade with a game engine change.  No change, big change - automatic

The Immigration Inspector sim “Papers, Please” is being remade with a game engine change. No change, big change – automatic

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Developer Lucas Pope said,Papers, please]Announced that the game engine for the PC version has been changed to Unity. Although the change as a game is not big, it will be a big change.

Papers, Please is an immigration simulation game. The player becomes a manager who screens immigrants in the fictitious communist state “Arstotzka” and checks if the submitted application documents are correct. The design of the game which includes the unique concept of judging the immigrants in the gameplay, the scenario which varies widely depending on the skill of the action and whether the immigrants will be allowed to pass or not. With less than 50,000 reviews on Steam, the rating is “Extremely Popular”. It has become a successful game.

Papers, Please recently moved to mobile. At that time, Mr. Bob changed the game engine for the same work from OpenFL to Unity. At the same time, the PC version is also moving to Unity. A beta version has been distributed on Steam, and you can try rebuilding “Papers, Please” with a new engine.

The version has been upgraded from 1.2.76 to 1.4.4. However, no content has been added. Minor changes include a bug fix, the addition of command line switches to disable vertical sync, enable screen zoom, and the addition of official Korean/Turkish/Czech translations. It’s just that the game engine has changed. On the other hand, the beta version has not been fully tested yet, so achievements, leaderboards, game progress, etc. may fail or be lost. Before running the trial version, it is recommended to back up your saved data.

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Bob chose Unity as the game engine when developing Return of the Obra Dinn, which was released in 2018. He seems to have become a fan of the same engine. Original papers, please use Haxe as the language and OpenFL as the engine.Mobile version portFor this, I tried to use Unity and C#, but decided to use Haxe. Mobile navigation seems to have been popularized by writing code in Haxe and converting it to C# (using Heaps together). It took eight months to port the mobile version. Since it’s been running on Unity safely, the PC version seems to be running too.

As mentioned earlier, the PC version of Papers, Please changed only the game engine. No content has been added. However, there seems to be little change, including in terms of behavior. Once the transition is officially complete, it would be a good idea to try immigration.

“Papers, Please” is available for PC. It will also be available for mobile devices in August this year.