Microsoft has announced plans to create a high-speed 3D platform called “Mesh for Teams” for virtual encounters. As the name suggests, Mesh for Teams creates an existing team collaboration platform and implements Microsoft machine mixed realism capabilities.
Announced earlier this year, Mesh is a platform for virtual encounters and other collaborative encounters in mixed reality (virtual reality, augmented reality or a combination of both) using various devices such as HoloLens and Windows. Mixed reality, among other things. Users will have standard avatars that accurately reflect their body language and facial expressions and will be able to walk around the virtual workplace.
Workplaces Mesh for Teams can be used to invite employees to join 3D or 2D collaborative workplaces. By sitting around the virtual conference table, employees can do some things that are not possible in the real world. For example, a presenter may view your notes in 3D space next to a virtual whiteboard, while viewers will only see what you write on the whiteboard.
The service will be provided with some pre-built workspaces, but companies can create and customize their own workspaces, as well as create employee avatars. None of these will initially require a VR headset; Workers can compile smartphones and laptops and see gaps in their screens.
According to Microsoft Blog post on this topicAs users speak, the platform will first animate avatar faces based on audio notes. But not long ago, Microsoft planned to provide some basic reflections of users’ facial expressions to these avatars through webcams.
We have seen similar technology in Apple’s Animoji for iPhone, Kinect Peripheral for Xbox 360 and Xbox One and online multiplayer games many years ago. Everquest II. The technology was also featured on Amazon’s Twitch streaming platform VTuber Movement and inventors like banners Code Mico.
Microsoft’s announcement is full of references to “metawares”, recently reissued with its purpose Facebook is dead CEO Mark Zuckerberg. The term comes from the science fiction novel Snow fall, The novel describes this feature in dystopian terms, in contrast to the upbeat tone achieved by meta, Microsoft and other leading technology companies.
Zuckerberg may have recently announced a center for so-called metawares Diverts deep and dangerous meta / Facebook issues With its core business, the concept it chooses to support (and Microsoft advertises here as well) precedes this change. Venture Capital is flowing into start-ups in mixed-reality workplaces like never before two years ago.
This is far from a new idea and has been seen on sites like Second Life (It still has) But investors and business leaders believe that the social and cultural impacts of epidemics are a combination of future advances in virtual and augmented reality technology and affordable prices, increasingly efficient mobile processors, the expansion of remote work and new machine learning applications. The alternative to a workplace, immersive, continuous and interconnected 3D layer, is natural enough to attract workers and employers.
Today, however, there are still major technical barriers to actually achieving this vision.
Mesh for Teams is far from what Zuckerberg and others describe for the distant future, which may be natural and sobering experiences instead of hologram technology and virtual reality. But it also revolves around the concept of “metawares” known as the investor wave and media hype as Microsoft’s initial initiative.
The first version is expected to be available to team users in 2022.
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