comprehensive map
The first thing you should know about this map is the turnstile gimmick. By pressing the switch next to the door, the door will rotate halfway and you will be able to move on. The only thing you have to be careful about is that the door makes a loud noise as it rotates. If you activate the turnstile, the enemy will basically notice you. There is also a tactic to take advantage of it and just activate the turnstile and not go through it, but with the activation sound as a signal, the exchange of skills will start, potentially a fierce shooting.
In addition, a turnstile is installed between rubble A and tree A, and between hill C and main B.
[الباب الدوار]
Another feature is that there is a step behind position A that allows you to go down without making a sound. There is a step about two characters high, but it’s a slight slope, and when you slide down, your steps won’t show. This is a point to be aware of when attacking an A.
Last 1. It’s a little gimmick, but a breakable wall is placed between link A and main A. Like the Switch-activated Ascent Door, it can be destroyed by taking damage. It becomes difficult for the attacking side to rotate silently, since it is necessary to destroy them in order to move quickly between sides A and B.
From here, I will mainly introduce this map with screenshots.
[تفرخ]
[جانب]
【Side B】
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