Unity Technologies Japan announced that U/Day Tokyo2024, a developer conference, will be held at Shibuya Stream Hall on July 1, 2024.There will be no live broadcast today, but the lecture will be available online at a later date.
This time at U/Day Tokyo 2024, we will present the latest information and development roadmap regarding Unity 6, explain various technologies such as graphics, UI, DOTS, optimization and live demos of the latest Unity products and services such as Unity Muse and Unity. Cloud, the latest trends in user acquisition and monetization of gaming apps. In addition to speakers from Unity Japan, product managers and advocates from Unity headquarters will come to Japan to give lectures. There will also be a social gathering where you can interact directly with the speakers.
Masaru Kameda
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Opening speech
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Andrew Powell
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Unity6 Roadmap – The future and prospects of Unity
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Matthew Mueller
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Unit 6 drawings
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Boucher Robin Akira
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How to upgrade to URP17 and take advantage of the Render Graph
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Manuel Sincili
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Unity Muse – A prototype editor using AI
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Yasuyuki Kamata
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Latest Mobile Ad Implementation Procedures and Reverse Search Tips – A summary of things engineers should know
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David Scripps
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Introducing Unity Cloud for asset management
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Kijiro Takahashi
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Learn in 30 minutes Introduction to Unity UI Toolkit ~ Runtime Version ~
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Ashley Alicia
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How to unleash the full potential of your game with the Data-Oriented Technology Stack (DOTS)
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Yusuke Kurokawa
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An overview of the introduction to profiling functionality in Unity
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・A social meeting will be held after all sessions
(*Please note that lecture content and lecture order are subject to change.)
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Event name: U/Day2024Tokyo
Event date and time: July 1, 2024, doors open at 9:30 a.m. and start at 10:00 a.m.
Location: Shibuya Stream Hall
Participation fees: Free (pre-registration required)
Details and pre-registrationhere
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