November 2, 2024

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Ubisoft Scalar – Game Development Moves to the Cloud

Ubisoft Scalar – Game Development Moves to the Cloud

Ubisoft dares the next step in game development and announces Ubisoft Numerical Cloud based development environment.

Ubisoft Numerical It builds on the power and flexibility of cloud computing built for Ubisoft’s game engines. This reduces reliance on player hardware and provides new possibilities in video game development and gaming experiences.

Led by Ubisoft Stockholm and in collaboration with Ubisoft Studios in Malmö (Ubisoft Massive), Helsinki (Ubisoft Redlynx), Bucharest and Kiev, the team at Ubisoft Numerical Create a new game development architecture that focuses on creating optimal game designs and experiences rather than operating under traditional production constraints.

Christian Holmqvist, Technical Director at Ubisoft Stockholm comments:

This is an important moment in our career as game developers. We feel the same inspiration and freedom we did when we first started using our home computers as teens – the feeling that you can do anything by fully harnessing the power of the cloud for the first time in the game.

This removes previous boundaries between creativity and technology, allowing developers to focus entirely on game design to create radically new gaming experiences.

With multi-platform and scalable systems, millions of people can gather in one common virtual environment to play new types of games and create massive collaborative gaming experiences.

With cloud-accelerated systems, game worlds also reach a new level of persistence, where users’ actions can have an immediate and lasting impact on their surroundings, opening up new possibilities for gameplay.

Ubisoft Numerical It is already gradually being made available to all Ubisoft studios whose future projects require cloud capabilities. In addition, the studio in Stockholm is already actively working on a new IP that uses the technology as a basis.

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