June 26, 2024

TechNewsInsight

Technology/Tech News – Get all the latest news on Technology, Gadgets with reviews, prices, features, highlights and specificatio

There's no tech demo, but Asobi continues to experiment with PS5 technology

There's no tech demo, but Asobi continues to experiment with PS5 technology

In an interview with IGN, the Asobi team spoke in detail about working on the “Astro Bot” gaming platform. The conversation revolved around, among other things, the ideas through which developers would like to use the capabilities of the PS5 and DualSense hardware.

According to rumors that have spread in the past few months, Sony has taken advantage of this Latest “State of Play”To the colorful platform “Astrobot” It has been officially announced for PS5.

In one of IGN During the interview, the developers from the Asobi team talked about their goals. According to studio head Nicolas Doucet, his team sees “Astro Bot” as an ideal title to introduce young players to the subject of video games.

However, this does not mean that with “Astro Bot” we are dealing with a title aimed exclusively at a young audience. Instead, they care Different levels of difficulty Ensuring newcomers and experienced genre fans alike get their money's worth.

Astro is growing beyond its role as a hardware ambassador

The developers at Team Asobi attach great importance to the fact that the new “Astro Bot” is not a technical demo. Following his recent adventures on PS5 and PSVR, Astro should evolve much further into his role as an ambassador for the hardware. Despite everything, the Asobi team will of course be interested again in exploring the creative possibilities of the PS5.

DualSense with its exclusive features plays a decisive role here. Including haptic feedback and adaptive triggers. For example, Astro enters each level by zooming in on the DualSense controller. A scene you can control using the motion sensors on the PS5 controller.

See also  Breakthrough for Scalable GenKI Models - The Technology Behind Sora by OpenAI - IT BOLTWISE® x Artificial Intelligence


As another example, Dosset pointed to a scene in the trailer where Astro absorbs water and is then squeezed out like a giant sponge. “It acted like a sponge, and you could squeeze the water out with the triggers because you could change the trigger pressure,” says the studio director, describing the scene in question.

“So we wanted to see if you could have something that felt heavy at first and then became lighter over time. As a demo, it felt really good. But it was just a big sponge on the screen. That's it. So we incorporated that into Astro Bot and asked Ourselves, “What can we do with this?” And that's where the idea of ​​powering up came from.

Astro is on the trail of Nathan Drake

When it comes to haptic response, “Astro Bot” has a level where you can run your hand along a wall and feel the differences in texture to figure out where the secret passage is. “The game will play like Uncharted or Indiana Jones,” Doucet added.



“This was one of the things that came up when we tried to take the DualSense to a new level.” “That's always the case. As you approach the end of the system's life cycle, you still see things that weren't possible at the beginning.”

“Astro Bot” will be released on September 6, 2024. While the DualSense is creatively integrated into the game, the PlayStation VR2 Not supported.

More news about Astro Bot.



Discuss this news in the PlayStation Forum

See also  So yes! Folding iPhone with Samsung technology in action - iTopnews.de




Links to Amazon, Media Markt, Saturn, and some other retailers are usually affiliate links. When you make a purchase, we receive a small commission which helps fund the free-to-use site. You have no flaws.