The Tekken series is one of the oldest and most popular franchises in the gaming field. The first part of the series was one of the first games on the Playstation and is considered by many to be a pioneer in the fighting game genre.
In addition to the seven main titles, there are many spin-offs for almost all consoles and platforms that Japanese developer Bandai Namco Studios has introduced in recent years.
The franchise has also expanded beyond the gaming arena, as seen in the Netflix series Tekken: Bloodline. It’s been a lot of time since Tekken 7 was released in 2017.
Time for a new major title: Almost 5 months ago, Tekken 8 development based on Unreal Engine was officially announced as part of State of Play.
The character models were developed from scratch
According to the developer, the latest installment in the Tekken series will “push next-generation hardware and technology to their limits”. The high fidelity character models were developed from scratch and are said to be able to reproduce the character’s muscle movements.
Historically, Tekken 8 will focus on the father-son confrontation between Kazuya Mishima and Jin Kazama.
While no release date has been announced yet, Bandai Namco Studios is releasing a new gameplay video for the iconic Tekken characters every few weeks. Among them so far are Jin Kazama, Kazuya and Nina Williams.
My last title in the series to play was Tekken 6 on the Playstation Portable, after which I moved on to the Street Fighter series. Tekken 8 would be a “good” entry into the franchise for me again.
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