To recognize games that actively promote the development of inclusive, accessible content as possible, Congstar and Gaming without Borders hold their own awards at gamescom this year. In the August 23 at 3 p.m In hall 9.1.
Categories and jury
With the help of a communications provider in Cologne, the Media Education Inclusion Project wants to use the prizes to draw more attention to the needs of players with disabilities and to the social urgency of the topic. Among them is a multidisciplinary and diverse jury, according to Congstar, whose competencies range from video games and research to education and journalism. Exactly who is part of the judging panel will be revealed in the coming weeks.
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Categories that do not appear in traditional award shows are evaluated here. “the acting” And “devices and peripherals“Its self-explanatory. With”national game” And “international game“Jury Awards for particularly innovative approaches to improving the current situation and”a personalityAwarded to a person who demonstrates a particular commitment to video game association with inclusion.
“We are proud to make the awards ceremony possible as a sponsor of Games Without Borders,” he says.
Timo wakolat, Director of Public Relations and Press Spokesperson for Congstar. “The awards ceremony is a great opportunity to highlight special games and thus set an important example. Games have always created spaces for encounters – we must continue to work on making digital games more accessible to everyone.” Saskia Moisespecialist in the Center for Youth Media Culture in North Rhine-Westphalia and co-initiator of Games Without Borders.
“Unapologetic analyst. Infuriatingly humble coffee evangelist. Gamer. Unable to type with boxing gloves on. Student. Entrepreneur.”