May 10, 2024

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Former Rockstar developer wants GTA 6 to be ‘smaller’

Former Rockstar developer wants GTA 6 to be ‘smaller’

In the past ten years, Grand Theft Auto fans have likely spent many hours driving around GTA V’s vast, open Los Santos map. It’s not the largest map in gaming history, but it’s a reasonable size and, often, a long drive ( (or flying, or sailing, or riding…) can stand between the player and his goal. Some areas are completely open and not worth exploring, despite Rockstar’s best efforts to populate the entire world.

Well, a former Rockstar developer by the name of Tony Gowland (whose studio just released Dungeon Golf), believes GTA 6 should be “smaller and denser,” featuring “more memorable navigation” and less wide open spaces.


Less equals more?

Tony Gowland, who has worked on Liberty City Stories, Vice City Stories, Chinatown Wars, and Red Dead Redemption, He spoke exclusively to PCGamesN In an interview he covered his time at Rockstar and the future of Grand Theft Auto.

He said:

In terms of what I hope for, I personally would like it to achieve a little bit of the world’s size. I think a smaller but denser location might bring back some of those memorable navigations that I loved from the original.

Gauland also touched on the disastrous leaks that hit the GTA 6 project late last year, which saw around 100GB of content pulled from within Rockstar Games and spread across the internet.

The only footage I saw was a few bits of the leaked material, and I stopped watching pretty quickly. I found it truly heartbreaking for the team, to have all their hard work debuted to the world in such an unfinished and unfinished state, and would much rather wait until the official trailer is teased.

I’ve been playing a massive Grand Theft Auto game ever since I played the first titles on the original PlayStation, and I’d love to see something a little denser – an urban sprawl reminiscent of New York City (like GTA IV) or London would be great.

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what do you think?


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