November 30, 2023 at 2:00 PM –
Bethesda officials are currently implementing a rather unusual measure to “combat” the only balanced reviews on Steam. Company employees specifically write to the authors of critical reviews to specifically respond to criticisms and explain how you should play Starfield in order to have fun.
Even if we are Starfield in testing Although it was fun for some, the bottom line is that it’s an outdated role-playing game with all sorts of quirks and weaknesses. This is also reflected in the sole balances User reviews on Steam On the contrary. Only 69 percent of more than 81,000 reviews were positive. But officials at Bethesda seem to have a different opinion. Various rounds are currently being conducted (eg On Kotaku), that the company’s employees specifically responded to critical Steam reviews (in English) in order to address the points of criticism mentioned.
Actually a great move, but…
Small studios love to do something like this in order to turn a critic into a future fan in a live chat or to get detailed feedback in order to improve the game. The fact that a company as large as Bethesda would be looking for such a targeted contact is quite unusual, but it’s basically a great idea.
However, this approach is undermined by the didactic way in which Bethesda employees react to criticism in detail. Is a universe of 1000 planets boring? Well, sorry you didn’t enjoy the fact that many of the planets we visited were empty. But it’s not boring! Or do astronauts find it boring when they land on an empty moon?
Another criticism was related to the numerous loading times that frequently interrupted space travel and world exploration. The answer: “Although there may be loading screens between quick trips, keep in mind that the game’s massive, procedurally generated dataset loads flawlessly in less than three seconds. We believe that this flaw will not prevent our players from getting lost in the world we have created.“
What is also notable in many of the answers is the use of the same text blocks for a PR phrase such as “We are sorry to hear that this was your experience. We feel Starfield (Buy now €287.99 ) It is an RPG with hundreds of hours of quests to complete and characters to meet.“As if the person who wrote his review after 180 hours and evaluated all areas of the game in detail did not understand this. What do you think of this action?
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