Ni No Kuni: Cross Worlds launched in Asia on June 10, and has generated $103 million in revenue in its 11 days of operation. Today, the MMO launches on PC and releases its first content update.
On June 10, the South Korean group netmarble (Attached to the Japanese studio level 5) Launched Ni no Kuni: Across the Realms on mobile platforms. The game was clearly a huge commercial success because it would have generated $103 million in sales in just 11 days of operation (for comparison, Pokemon Go Turnover crossed the $100 million mark in 12 days, and Jinshin effect at 13).
A month later, the developer intends to retain these players and today Netmarble publishes the first “episode” (first content update) of its MMORPG, ancient mythical mine : Players will find plenty to progress through the narrative of the game in a new area, home to new dungeons to explore, new resources to collect and two new 4* pets to collect.
Perhaps most importantly, Netmarble has launched the PC client for Ni No Kuni: Cross Worlds – available for download at official site, even if the game remains officially distributed exclusively in Asia (particularly in Japan and South Korea), awaiting an international release in principle within the year.
Between the content update and the opening of a new platform, Netmarble logically expects a new influx of players (according to the studio, “If it hasn’t already, now is the best time to get started.” into the game). As a result, a new game server has been opened to accommodate new players.
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