The special thing: Like the first part, “Sparks of Hope” is a tactical shooter that requires brains. The combat system has remained largely the same with only small differences: for example, the player moves freely and is no longer on a neatly divided chessboard. However, the biggest change is in the worlds the player visits outside of battles: they are larger and more open than the linear levels in Kingdom Battle. In addition, alien beings populate the planets. There is a lazy sea deity, an excited train driver or a depressed poet.
conclusion: The highlight of the game is the colorful and diverse characters. New worlds also look interesting at first. Unfortunately, they always fall into the old patterns: beach, ice, jungle, meadow – seasoned players should already be familiar with these level ideas, and “Mario + Rabbids: Sparks of Hope” lacks a fresh twist to make them interesting.
In addition, the worlds are confusing, especially towards the end, and hardly justify their size: the game has some puzzles to solve and treasures to collect, but there are also some blank spots. Fortunately, the combat system is still at least fun.
Notice: This text from Free hour, the children, youth and schools editorial team of the Attenkofer media group. For the free hour, readers also write from Free writing-Authors. More about the free hour below Free hour.
“Unapologetic analyst. Infuriatingly humble coffee evangelist. Gamer. Unable to type with boxing gloves on. Student. Entrepreneur.”
More Stories
Corsair's mechanical gaming keyboard is still ridiculously cheap even after Amazon's spring sale!
Acer launches cashback campaign for gaming laptops
Best Gaming & Software Deals for April on G2A.com – Devices