Nvidia held the keynote for the GTC 2021 in May 2021. A trick was put into the presentation: The company’s CEO, Jensen Huang, spoke to the crowd. But in a short segment of the show, the kitchen and even the man himself were replaced with computer-generated images. Apparently no one noticed this. According to Nvidia, they wanted to show off their current Omniverse AI technologies.
14 seconds, from 1:02:41 to 1:02:55, Huang was replaced by the default CEO in the keyword. Omniverse will be linked with well-established tools such as Autodesk Maya, Foundry Nuke, Adobe Photoshop, Adobe Premiere and Adobe After Effects in order to unlock entirely new possibilities for developers.
Computer-generated but photo-realistic: that’s the goal of Omniverse. However, Nvidia also uses all kinds of buzzwords and talks about the “metaverse”, which Facebook is currently also very happy to deal with. However, no company has yet been able to conclusively and concretely explain what exactly can be achieved with this doctrine. So there are a lot of interesting ideas behind it, but a clear concept is still missing. In any case, Omniverse makes it easy to create virtual environments and characters. Various technologies such as PhysX 5 and ray tracing come together.
In the end, it is about building a “digital twin” of the world, which should no longer be distinguished from reality. So digital simulation must reach a new level. There are a number of application areas, from gaming to production design but also medical technology. Further development will certainly be exciting.
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