When I come across the most important lists on the Internet, I am initially skeptical, but I am interested. It is not that I expect the list presented here to meet my expectations exactly, but because I can sometimes get something out of these lists for myself. Every now and then I come across forgotten gems or insider tips that I did not know about before. For people who are not as intensely involved in the video game media as we are, these lists can also be a tool to get an overview of the genres or series that they might like. With Gregor Kartzius, Lappan Verlag managed to win over a well-known and experienced author for their books, who, after two books on the “ABC of video games”, has now presented his latest work: “The Big Bucket List of Gaming”.
My first encounter with Gregor was through Chat Attack, which I always loved to download to my iPad. Over the years, I’ve become more and more of a fan of Rocket Beans, and not just of Gregor himself. Oddly enough, his taste in video games rarely matches mine, but through podcasts and other media, he usually covers a wide range without getting too carried away. outlets. That’s what the book is designed for, not necessarily for us hardcore gamers, but for casual gamers who want to get a “browse” of what’s going on. Of the 100 games in the book, a total of 71 can also be found on Nintendo consoles and mobile devices, and I’ve personally played or played through 40 of the games in the book.
100 video games? Who's supposed to play all of that?
© Lappan Verlag / Carlsen Verlag GmbH
After a short introduction, Gregor presents us with his selection, which is personal in nature, arranged alphabetically over almost 250 pages. The selection ranges from big AAA blockbusters to small indie games, and each one contains a lot of images and at least two pages of text. Of course, for reasons of surprise, I will not list all 100 titles here, otherwise the book would have no appeal. To give you some examples of the variety, you can find both “Fortnite” and “Garou: Mark of the Wolves” here; “Lemmings” is on the list, but there is also Celeste and finally two examples from Nintendo with “WarioWare. Inc.: Minigame Mania” and on the other hand “Super Mario Bros. 3”.
The list includes several Zelda games, several Mario games, and even the most recent Animal Crossing entries. In the introduction, Gregor Kartzius openly admits that he played one or two games for the first time for research purposes for the book. He also doesn’t play all the games and doesn’t know all the content of the games in question. Still, he tried to take in as many different genres as possible, and for some popular series, he tried to present the most important game from that series. In the end, his favorite branch made the decision, which is understandable.
In the text sections, you’ll quickly notice Gregor’s extensive knowledge and learn more about the game’s background or its significance to the medium as a whole. He doesn’t just include releases from the past few years, but also includes games spanning four decades in his portfolio. The oldest game on the list dates back to 1980, and the newest game on the list dates back to 2020. So the book covers a wide range of genres and time periods. As readers, we learn what system the game was released on and what differences there may be between implementations of the game in question on different systems. The fun is completed with plenty of images, not only of the games themselves, but also of other media related to the game in question. You’ll also find the game’s packaging in the list for further guidance.
Awesome Game Collection List: 100 Video Games You Should Play Published by Lappan Verlag / Carlsen Verlag GmbH
- ISBN: 978-3-8303-3681-5
- 256 pages
- 17.7 x 19.6 cm
- Many colorful illustrations
- Cover art
- 19 euros
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Our online magazine ntower is a member of the affiliate networks Amazon PartnerNet, AWIN, Webgains, Rakuten Advertising, Media Markt E-Business GmbH and Saturn online GmbH. When you order via one of our affiliate links, we receive a variable commission from the operator of the respective store. There are no additional costs for end customers.
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