April 19, 2024

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Announcing the Open world pixel art RPG game "Code Name: Wandering Sword". Both graphics and déjà vu are amazing

Announcing the Open world pixel art RPG game “Code Name: Wandering Sword”. Both graphics and déjà vu are amazing

Chinese developer Xiameng Studio announced on May 24, “Code Name: Wandering Sword“frompublishinglower. The supported platform is PC (Steam). The Steam store page is also open to the public.

Code Name: Wandering Sword is an open world RPG. Players venture into a vast open arena. Visit the city and meet new people through forests, caves and castles. It is possible to deepen exchanges with the NPCs you meet. By giving gifts and talking, you can deepen friendship and accompany your journey. The NPCs have different backgrounds and characteristics.

The battle is developing in a tactical form. Positioning by movement appears to be important. In addition to turn-based battles, real-time battles are also possible. It is said that there are various sects of martial arts in this business. Freely raise each character and learn martial arts while using a wide range of weapons.

This work seems very ambitious in terms of both the visual system. However, even though it’s a player, you’ll feel like going in for the action. After all, it looks just like “Octopath Traveler”. First, let’s look at the photos of this work. A set of pixel art objects and 3D fields. It is very similar, such as 3D light source processing and production using depth of field. It is similar because pixel art is approximated one by one. For that matter, the concept of art is similar. In terms of the system, there are similarities with “Octopath Traveler” such as “interference with non-playable characters in the city”, “each character has its own characteristics, the method of interference changes depending on the characteristics” and “You can make friends”.

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“Octopath Traveler”
『Code Name: Wandering Sword』

What’s interesting is that Xiameng Studio, developer of “Code Name: Wandering Sword” describes this visual expression as an “inner original”. The developer explained that this work uses Unreal Engine 4 to combine pixel art and a 3D environment to achieve a “new fusion” of pixel art and 3D expression. He said it reminds us of the pixel martial arts games of the MS-DOS era, while modern visual effects intertwine to deliver a good gaming experience.

On the other hand, drawing that combines bitmap and 3D expression has been actively used by Square Enix as “HD-2D” in recent years. In particular, the “Asano Team” led by Tomoya Asano of the company is proficient in this expression, not only “Octopath Traveler” but also “Triangle Strategy”, “Live A Live” to be released in summer and “HD -2D version” is also used in Dragon Quest 3. These are also represented using Unreal Engine 4.

『Code Name: Wandering Sword』

Perhaps the expression of HD-2D in Square Enix’s work has gained popularity, and the number of works that combine pixel art and 3D fields has recently begun to increase. However, no other work has been copied as straight as “Code Name: Wandering Sword”. While it appears to be influenced by HD-2D expression, it is quite surreal for the developer to claim that it is a “pixel martial arts style RPG” and claim to be the original style of this work.

Some development studios in China are good at copying existing popular genres. Even in the “HD-2D RPG” genre, games for followers from the same country are likely to increase. Codename: Wandering Sword is a personal computer (steam) will be released.

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