February 22, 2025

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A new space survival sandbox game created by Klei, known for the masterpiece “Don’t Starve” ~ Its name is “Dread Pilot” |  Geolog 2.0

A new space survival sandbox game created by Klei, known for the masterpiece “Don’t Starve” ~ Its name is “Dread Pilot” | Geolog 2.0

Klei is a maker that gets excited on Japanese Steam every time it releases a new title!

What you can expect from the upcoming games is still「Dread Pilot」Isn’t it ~. Klei is very passionate about localization and is a base for good games (not to mention“don’t starve”starting from「Invisible Inc.」「Griftlands」He released many masterpieces and good works such as, and received high praise). This Dead Pilot is officially said to be a space survival game and it looks like it will be a multi-directional STG roguelite game. It is scheduled to be released on Steam in 2024 (to be distributed by EA).

Localization is a problem for this type of game.「A sky without sun」There are a lot of interesting titles, like, that will continue to be translated in the future. In other similar games, I rated it highly a long time ago.“Fabulous – the realm of the distant past -“There is such a thing, but it is not easy to localize this either… Klei’s work is also not localized on the Steam platform at the moment, but it will be added to Japanese after a while. I’m looking forward to it soon because there are so many styles. Although it’s an STG, it’s a kind of survival simulator, and besides the fighting element, it’s also a “story read”, so if you can’t read the characters in Japanese, you won’t be able to enjoy the game, after all. So when Klee announced this business, I was very happy.

What is the main content of the game? So… Dread Pilot allows players to upgrade their resource ships, make friends and fight monsters. It will be a game that explores the “mysterious and hostile pocket world” called “awe” that will be the story stage. It is a title that belongs to the sandbox game genre among space survival games. There are elements of information gathering and diplomatic negotiation, and the game’s appeal seems to be that it’s not just about combat. There’s even a faction element, so I wonder if it’s going to be a game that feels like a multi-directional 2D STG flavor with a Fallout feel? I’ve heard he was influenced by Sid Meier’s style (maybe “Alpha Centauri”, which is recognized as a masterpiece in the Myers series?).

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It looks like it’s going to be a game with an atmosphere that feels like a ghost story, and I have high hopes for this guy, ZO.

Geolog 2.0