With titles like Old World and Humankind, the 4X strategy genre is seeing something of a second spring. In order to survive the tough competition from Civilization clones, the developer of new indie game Rogue Hex has come up with a special twist: it combines classic Civ gameplay with roguelike elements from titles like Slay The Spire.
The free demo is already available, and the early access release is in Q4 2024
Rogue Hex initially follows the basic principles of 4X strategy: we build settlements on a map using hexagons, use the environment to our advantage and expand our area of control. However, each of our settlements generates certain resources each round which we have to use immediately. If you don't use a resource in the round, you lose it. We perform our actions based on the cards we used to assemble our deck. By collecting Science Points, we research new technologies and unlock additional cards for our collection. We also get new cards by achieving certain achievements.
Rogue Hex's solo developer, Reed Erlandson, has so far implemented three eras up to the Middle Ages and included them in the game with version 0.5 of his game. The Renaissance, industrialization and modernity would follow. Once the game launches in Early Access, there will be a selection of different commanders, each with their own victory conditions. Depending on speed, running the game takes between 30 minutes and 2 hours. The Early Access release is currently scheduled for Q4 2024, but interested players can already experience the first two eras in a free demo.
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source: Computer gamesN
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